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PostPosted: 03 Jul 2017, 20:40 
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Joined: 22 Oct 2016, 01:45
Posts: 2
Game name: Tora Vells
So, I was thinking that while this game has some pretty good bosses, there aren't very many of them, and they tend to follow a common rout of action. Perhaps we should have a large collection of bosses that get randomely chosen whenever it's time for a boss.

I personaly have a couple of ideas. Perhaps a boss that turns people into it's minions. Minions are then given incentives to help the boss convert more people, perhaps XP boosts, but you are also given incentives to fight back if you aren't a minion.

Perhaps we have a giant snake that has multiple sections that follow it around the map, making movement difficult and such.

Even better, there could be a boss that, for every person they defeat, they become more powerful, eventually reaching a cap on how powerful it can get.

Maybe their could be a giant ooz monster that slowly spreads throughout the town, transforming people as it does.

Give some of your own ideas or compound on mine.


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