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 Post subject: Psychos and Runes
PostPosted: 18 Feb 2018, 04:23 
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Joined: 07 Aug 2014, 02:43
Posts: 161
Game name: Chastity Meerkat
Not technically a bug, but currently psychos aren't smart enough to pick up and embed the runes they generate when they zap each other. It might be good to either program them to do so or just make psycho on psycho violence not result in rune creation.

Otherwise, I worry that by mid-round we'll be in a similar situation to the way we often end up with level one pets just laying all over the place.


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 Post subject: Re: Psychos and Runes
PostPosted: 18 Feb 2018, 18:09 
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Transformania Admin
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Joined: 12 May 2014, 23:29
Posts: 1055
Game name: changes every player
Yeah, this will be something I'll try and get done for next round.


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